قالب وردپرس درنا توس
Home / Technology / “Watchdogs: Legion” responds to inhumane surveillance

“Watchdogs: Legion” responds to inhumane surveillance



As early as 2015, When creative director Clint Hocking (Clint Hocking) and his team started to make the close world Watchdogs: Legion, Some of the world’s largest technology companies confidently predict that parcel delivery drones and streets full of autonomous cars will buzz. Everyone will use cryptocurrency, play AR games and make things on a 3D printer. So they entered the game.

Technology development is faster than game development. For speculative fiction games about large-scale surveillance, some problems will arise. In an interview with WIRED, Hawking said: “The technology company-Amazon’s Tesla-has begun to talk publicly about very aggressive timetables, timetables and regulations.”

; In the marketing process, his team exceeded its goals. October 29, Watchdogs: Legion It will be released at the same time as a game and a time capsule in 2015. At that time, several large-scale, bluffing daydreams portrayed the situation in 2020, but it was far from being realized.It’s so cute, it’s like thinking of your weird friends in the 80s. Star TrekThe wilderness will happen completely. Except these forecasts are from yesterday.

Hawking’s team does not have a crystal ball or almighty AI to tell the future. But even setting aside unpredictable events like the Covid-19 pandemic, Watchdogs: LegionThe impending surveillance dystopia is in trouble because it tracks technology rather than personnel.

Watchdogs: Legion After the arduous reconstruction, London at some point in the future is now under a weather-beaten surveillance state. In the face of years of economic turmoil, the government did a terrible job. A private military surveillance organization called Albion essentially replaced the police with fighter jets and shiny checkpoint scanners. You are an agent of DeadSec, a chaotic, anti-corporate hacking organization that was recently hit by a large-scale bombing attack.

But you are not only an agent. Watchdogs: Legion Populate its world with over 9 million playable characters, which are generated through facial and body procedural matching algorithms with animation, voice lines and background stories. In a small box above them, you will see their whereabouts, as well as their relationship, work and proficiency. As a DeadSec agent, you can tap passers-by on the shoulder to recruit them into your business.

“before watch dogs The game is pretty superficial. Your character profile ability is very thin,” Hawking said. “You may see some facts about them in the storyline. More about this story. Now in the game, people have become more simulated and more real. “

My two starting role options are podcasts. (There will be a lot of podcasts in the future.) I went with the podcast Sebastian White, a folk criminal who breaks into online video games and likes to swear. He or others recruited by me will eventually fight against the real rebels. This is a terrorist called “Zero Day.” His incarnation at the beginning of the game told me, “Now is the time for a hard heavyweight. Set.”

After playing for hours, I never felt like Sebastian White or receptionist Margit Horvath or any other member of my recruit team, their Recognition status lies between heroes, non-playable characters and toy soldiers. Watchdogs: LegionWhen the origin story of recruits is unwavering, it will be difficult for people to connect with them: you walk to anyone on the street, press a button, frankly declare that you are a member of a reportedly violent terrorist organization, and ask them if To dismantle the government, and then drive through the town to do some harmful things for them. After that, they suddenly reach a corresponding level of anti-government sentiment and will always be burdened by you. Oh, they are all capable hackers.


Source link