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Home / Technology / The Terraria developers stated that after resolving the dispute with Google, the release of Stadia will now continue • Eurogamer.net

The Terraria developers stated that after resolving the dispute with Google, the release of Stadia will now continue • Eurogamer.net



Quoting “the hard work of the Stadia team”.

Earlier this month, after a public quarrel with Google, Terraria studio Re-Logic announced that it would stop developing the Stadia version of the game. However, it is now decided to withdraw that decision and development will continue.

In early February, Re-Logic founder Andrew Spinks blasted Google on Twitter after his account was disabled for three weeks without any explanation, which brought the incident to its peak. YouTube channel. He wrote: “The worst thing is that I lost access to my Gmail address for more than 1

5 years.”

He added: “I have absolutely not done anything that violates your terms of service. Therefore, I have no choice but to burn the bridge.” “Considering that it has been burned. Used for Google Stadia Terraria has been cancelled. My company will no longer support any of your platforms.”

Terraria: Trailer for “The End of the Journey”.

However, in the new update posted to the Terraria Forum, Re-Logic announced that the Stadia version will continue to be launched. The company wrote: “You may have noticed that because Redigit’s entire Google account was locked at the beginning of January, we will face many problems this year.” “After a month of hard work (with the strong support of our supporters), Google finally reached out and was able to provide a lot of transparency in this situation and restored access to all of our accounts.”

“Due to the hard work of the Stadia team and our partners with 505 Games, we decided to allow the upcoming game [of] The statement continued: “The Terraria Stadia build is based on DR Studios 1.4.0.5 (the latest) build and is currently undergoing a certification review by Google.”

There is no news on when Terraria for Stadia will be launched, but it is encouraging to see that the problem is resolved relatively quickly. Of course, Stadia recently stopped all internal game development, which means it is now vital to establish contacts with external studios.




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