Since the new airship map was released last week, this has been an exciting time for those who have delved into “Among Us” (or hope to return to the game world). The popular social deduction game has exploded recently. Although it has attracted a large number of followers, it has been thriving on three different maps for some time. Airship provides a brand new gaming experience for long-term players, not only because it is a new game, but also because it requires you to use a completely different game from the old map.
It is the largest map to date, but the narrow corridors and few one-way paths make it a navigational challenge. It is too big and a maze, and the game allows players to choose one of three spawn points at the beginning of the game. For crew members and imposters, understanding what’s around each spawning point has become part of your strategy, and discovering these complexities makes it very interesting to figure out the airship.
The key note about map generation points is that when they are displayed on the screen for selection, the background of the icon will show you where the map is-eventually, you will be familiar with the names and locations of these rooms, but for shorthand purposes , And also sorted them in a way that indicated their general position (left, center, and right). At the beginning of the game, students should have tasks nearby, but as the game progresses, you need to keep in mind the location of the remaining tasks.
The airship also introduced some new tasks. You will have typical switch flips, garbage disposal, color-coded wired connections, etc. However, you will notice that there is a new second step for download and upload types of goals-move around the phone on the screen to find the correct location to get a better signal to speed up the upload. In the cargo hold, the crew may need to perform security unlocking tasks, and you need to reveal the code lock through trial and error. In the locker room, teammates may be responsible for picking up dirty towels and then accurately throwing them into the basket; in the armory, you may have to pick up guns and place them on the wall. You may have expected and really kicked out some of the nonsense among us.
Since all these new tasks are scattered on an intricate map, what stands out in the design of the new map is that there will be more risk rewards when killing the crew as imposters. Since more passages are tighter and disrupt your location at specific locations, if they accidentally find and report a body and pay close attention to people who may pass by, the crew’s keen eyes can make it easier to infer who might be. Is the killer. At least in the early days of playing an airship, if you try to play the role of an imposter with the crew around you, it will usually reduce ambiguity.
At the same time, imposters or lucky ones or imposters with excellent situational awareness have ample opportunity to get out. The huge size of the airship meant that the bodies could easily pile up before anyone even noticed it. In my experience, because the targets are widely distributed, there are no more crew groups, and if there is no open area and the connectivity between important rooms is reduced, it will be more difficult to navigate and cover the ground.
Another small but sometimes far-reaching design choice is to place the meeting room at the very top of the map and have a route to that route.Considering the sheer size of the airship, this is an arduous attempt-so if you feel suspicious of your partner and need to say it out loud, or know You will be chased by an imposter, and there is no body to report, so it is best to take a step forward. And, of course, the deliberation process will continue to be messy and deceptive.
In the final analysis, the airship retains the core idea of ”Among Us”, but compared to the first three maps, it may challenge you to take more actions, move and think. I want to say that this is a good thing because it can refresh the gameplay and social vitality, especially for people who have been playing with a stable team. This has led to some new ways to experience the tension that you created during the previous performances. However, if you haven’t joined yet, then if you are willing to go with the easy pressure that comes with a great game in “Between Us”, then this new map is more likely to try the game.
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