After telling investors that the tightening is “not bad,” the leadership of CD Projekt Red now turns to employees to apologize.
Decided to postpone Cyberpunk 2077 By December, developer CD Projekt Red held an emergency conference call to discuss the delay with investors and updated the company’s plan to them.
As part of the conference call, CD Projekt Red leaders said that the PC and next-generation console versions of Cyberpunk 2077 are ready, but the delay is caused by the current console version.
The company’s chief executive officer Adam Kicinski also published a report on the studio’s entry into mandatory production here, which the company said would enable employees to receive “great rewards”.
“About austerity; actually, it̵
“Of course, this is a story reported by the media. Some people have been struggling, but since they finished their work, a large part of the team is not nervous at all. It is mainly about Q&A and engineers, programmers, But it’s not that onerous. Of course, it will expand, but we have received feedback from the team; they are satisfied with the extra three weeks, so we don’t see any threat of austerity.”
Kicinski’s comments have been well received, especially since many people at CD Projekt Red think they misrepresent the facts. According to Bloomberg’s Jason Schreier (Jason Schreier), the CEO turned to apologize to his employees the next day.
Kicinski wrote in an internal email: “I sincerely apologize to everyone because of what I said on the investor conference call on Tuesday.”
“I didn’t want to comment on austerity, but I still do it, and I do it in a derogatory and harmful way. To be honest, until now, the pressure related to the delayed decision and the call itself are alleviating, and I am fully aware of it. The true scope of my words.
“I have no defense. What I said is not even unfortunate, it is terrible. For this, please accept my sincerest and honest apology. I have always been and still proud of the work you put in every day.”
Cyberpunk 2077 will be released on PC, PS4, PS5, Xbox One, Xbox Series X/S and Stadia on December 10.