It is no surprise that we are in the midst of reflection, because we have now lived a year of life, and we have changed a lot from before. It is true that our daily habits are unlikely to be “normal” for a period of time, but anyone who reads this book has always had a part that is closely related to us-games.
This is not a new topic.We have discussed with the developers the impact of COVID-1
So how does the game spend the most challenging year in life memory-at least for many of us-not only to survive, but also to flourish? On the one hand, it is uniquely placed along with TV streaming services.
So how does the game spend the most challenging year in life memory-at least for many of us-not only to survive, but also to flourish? On the one hand, it is uniquely placed along with TV streaming services. We have been at home for a long time, and when looking for entertainment, we watch TV or similar devices. So far, so obvious.
Of course, hardware sales have soared. From the beginning, all Nintendo Switches are the latest game consoles, which are very suitable for the times. Demand often exceeds supply. The unsatisfied demand for PS5 and Xbox Series X/S (at least to some extent) was driven by this, but Sony and Microsoft certainly encountered serious problems in manufacturing and materials. Nintendo not only stands out in products such as “Animal Crossing”, but has also become a good choice in terms of having complete manufacturing channels and supply chains. Last spring, the factory was closed and the factory was hit hard, but starting in the late summer of 2020, Nintendo can catch up and make hay.
However, for the Triple-A part of the software business, this is actually a mixed period.On the one hand, a lot of headlines Have done Due to our interest in new games, usually going out to sell usually brings considerable sales; like release Assassin’s Creed: Valhalla The performance is particularly good, but like many large games, they also have error problems (oops, Cyberpunk 2077).
In terms of Nintendo’s release quality and release depth, Nintendo is undoubtedly a mixed bag, even if its accountants are useless. Paper Mario: King of Origami Although interesting, the series is not the company’s most prestigious (although Switch has the fastest sales into IP).
Hyrule Warriors: Age of Disaster It really won blood for Zelda and BoTW fans. This is an excellent title, but it still pushes the hardware to the limit. The level of Korok Forest is painful, but it doesn’t matter.In the past, not much new That’s it, but take advantage of the nostalgia and Mario anniversary; even the most ardent fans should admit it Super Mario 3D All-Star As a celebratory product, the collection is a bit bland. Bowser’s FuryAs a new game in the “Super Mario 3D World” set, it is innovative and interesting, but it can even be said that it lacks some aspects of Nintendo Poles. Nintendo has set a high threshold for franchising, but this is not necessarily a harsh criticism of the spin-off, but the reality that the development process has been destroyed.
It is usually the smaller headline that attracts people who are locked into the spirit of the times.All types of players want to feel connected Playing games with family and friends has become the only way to achieve this goal.
For smaller developers, of course there will be logistical challenges, and we will talk about some aspects that will hurt the field in the past year. However, as far as game production is concerned, many of these small teams may already be working remotely (it will be more difficult for “medium” Indians), at least to some extent, with employees all over the world. This is not a simple thing-far from it-but the agility and flexibility of the smaller studios will provide them with good service.
That makes 2020 an amazing year for the best indie games in the mainstream market, because more complex three-player game projects have been working hard to make progress and are often delayed-“now to 2022” are those The familiar route of the main game is also a goal for this year, so these problems continue.
Not surprisingly, this is usually a simple concept, easy-to-operate game, with the focus of multiplayer games, and has attracted people who are locked in the spirit of the times.All types of players want to feel connected Playing games with family and friends has become the only way to achieve this goal. Fall Guys: Ultimate Knockout Wisely decided to include it in PlayStation Plus, which greatly increased its exposure and a large number of PC sales. Devolver Digital’s release of this game is often overlooked, so publishing an independent release is not an accidental choice, but the smart cooperation between the publisher and Sony is essential. It is also very easy to play and enjoy, in the past year, this is a popular virus trend. We are interested in that it will appear on the Switch console with Switch owners later this year.
Then, of course, Between us, This is undoubtedly a bigger story, because it is indeed the work of a small team without major supporters. When you look at the concurrent Steam chart, it will be fascinating because the game played with a small but loyal user base for a while and then became active and fell in love with it last year due to its strong design and strong influencer push .Its story is one of the stories of exponential growth following the summer and fall of 2020 Major breakthrough, Has now become an important part of the current independent game industry. Once again, it captures the need to play and establish contact with others, which is an interesting way. Wallheim It is the virus spread on the current PC, so this trend will undoubtedly continue for some time.
The trend of the past crazy year is fascinating, but this little ultimate goal is to thank developers and publishers of all sizes, from AAA to the smallest Indies, who have provided many great games in the past year. For these game creators, every challenge we have all experienced (and everyone’s challenge will be different). Considering the past year, the reflection on the quality and depth of the game seems even more surprising.
Most importantly, games must show a wider audience what many of us have known for a decade. Video games are very important, and the experience they bring to us is also very important. Whether it is plugging in a headset, taking a personal adventure, or connecting with other people to play a multiplayer game, the game will give people a unique sense of immersion and entertainment. As a medium, it has amazing power and has shined in the past year.