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Source: Capcom completely revised the “Resident Evil 4” remake plan



According to people familiar with the project, the leadership of the Resident Evil 4 remake that Capcom is developing has undergone major changes due to differences in its direction.

The source told VGC that the role of the new studio M-Two in the unannounced project has been greatly reduced, and the mainline Resident Evil studio Capcom Division 1 has been taken in a new direction.

As VGC first reported last year, the remake of “Resident Evil 4” has been in development since 2018. The studio is headed by Osaka-based M-Two, and the studio is headed by former PlatinumGames head Tatsuya Minami. Founded.

News about M-Two is rarely shared publicly, but people who know the company say that this part of the funds is funded by Capcom and consists of some former PlatinumGames employees, including the developers of the Metal Gear Rising and Bayonetta 2 teams.

Our original report on M-Two and Minami̵

7;s participation in December 2019 was later endorsed by Resident Evil 3.

The company has contributed to the development of the RE3 remake in 2020, with Minami serving as the executive producer, but the main purpose of the company has always been to lead the next larger remake, “Resident Evil 4”.

The source pointed out that Capcom’s Resident Evil 4 remake has been overhauled.

However, multiple sources said that after a review of key projects at the end of last year, it was decided to greatly reduce the role of M-Two in the RE4 remake. VGC understands that Capcom’s Level 1 division-the internal team responsible for the games “Resident Evil” and “Devil May Cry”-has been introduced to lead the RE4 project.

It is believed that the disagreement that led to the reduction of M-Two’s role involved the studio’s desire to faithfully follow the original “Resident Evil 4” template, partly because of strong opposition to the remake of “Resident Evil 3”, which does not include important parts of the original PlayStation The game disappointed the fans.

However, it is said that Capcom’s production team prefers a direction that will make RE4’s replicas inspired by the original design, but its unique characteristics, story elements and environment are not necessarily limited to the original design blueprint, similar to “Resident Evil 2” . Use Mr. X.

According to sources, “Resident Evil 4 Remake” will now be partially restarted under the new authorization, which may delay its release by up to one year to 2023.

People familiar with the matter said that this change of direction is not uncommon in Capcom. It is said that both “Resident Evil 2” and “Resident Evil 3” have undergone similar overhauls during the development process.

Capcom declined to comment before contacting the publication of this story.

According to statistics from the review summary website Metacritic, 2005’s “Resident Evil 4” was the highest-rated game in Capcom’s history, with a total of 10.4 million copies sold on various platforms.

Horror films are considered to be one of the most influential games in the 2000s, and their off-the-shoulder view is especially widely adopted by many subsequent third-person shooters.

In the 15 years since its release, “Resident Evil 4” has been transplanted and remade many times, but it has never been completely remake.

2020’s “Resident Evil 3” has made many potential recognitions for the remake of RE4, including the introduction of parasite zombies (looks similar to Resi 4’s Plagas), and at least one sequence similar to rapid events, in the first The performance was particularly outstanding in the four games.

With the participation of Capcom Division 1, it is likely that many of the original Resident Evil 4 team members will participate in the remake.

Producer Hiroyuki Kobayashi is still working on “Resident Evil 6” on Capcom, and “Resident Evil 4” designer Kouji Kakae recently worked on “Devil May Cry 5.”

The original chief coder of Resident Evil 4 (Kyyikoiko Sakata) is the game director of his company Red Works’ remake of Resident Evil 3 (Resident Evil 3).

Shinji Mikami, the original director of “Resident Evil 4”, was invited to co-create M-Two, but rejected the position due to his commitment to Bethesda’s GhostWire: VGC told Tokyo.

Since then, the veteran designer has shined in the reprint of “Resident Evil 4”. Mikami told IGN: “As long as it proves to be good, I won’t have any problems.”