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Overwatch players call for DVa April Fool’s Day gains forever



The April Fool’s experimental patch of “Overwatch” once again attracted the hearts of gamers, but a novel fan absolutely deprived the show: D.Va’s large Call Mech ult. Now, fans hope it will stick to it.

Whether it is zooming in on her MEKA or strolling outside, people seem to like D.Va. In the experimental patch for April Fools’ Day, Blizzard developers simply added to this fun, making the transition from Baby D.Va (or “Zero Suit D.Va”, depending on who you ask) to MEKA format to bring A pleasant experience.

In the stupid new patch, the developer Double the blessing for every hero In the game, and Now beloved weird eyes. In the chaotic prank, D.Va̵

7;s buff is really eye-catching-“Summoning Mecha” increased its damage from 50 points to…600 points when it was impacted, which is enough to destroy a complete HP Roadhog.

Although many people think that the polishing effect is too powerful, most polishing agents seem to fall in love with it. After a series of annoying highlights, fans of Overwatch hope that this change can be permanent, although it may cause damage.

Mecha activated! From “Overwatch”

In a popular clip, you will notice “uwuokie” sneaking up the stairs to some enemies, just like the baby D.Va, just shouting their mecha and killing all three people immediately. This example not only attracts fans of D.Va, but also explains why the function can be actually used.

Baby D.Va with 150 health points is one of the weakest characters in the game. Climbing on Moira and Doomfist in a confined space, even if not directly committing suicide, is always very dangerous in pilot mode. However, with this new buff, it is also a very high reward.

To release the lethality of Call Mech, you need to stay very close to the enemy, but with little health and escape ability, putting yourself in danger. Like Pharaoh’s barrage, the lethality of this ability is balanced by a high sensitivity to counterattacks. Nevertheless, these 600 points of damage are still too big.

The experimental D.Va 4k recall of Overwatch

In another clip shared by “gramkrakerj”, they wandered to the enemy trapped in their teammate’s Graviton Surge and knocked down their MEKA to kill 4 enemies-including nano-enhanced Reinhardt and Win Ston. This is what we call “maybe too big.”

Since Nano Reinhardt’s swing and the itchy traces of Winston’s Tesla Cannon will immediately kill Baby D.Va, the ability to counterattack remains exist. But most people think that 600 damage is enough to kill such a heavy tank, it may be too big. After suggesting in Reddit’s response that they keep the feature permanently, one commenter suggested that 150 damage might be a good compromise.

However, this may even be too much compromise. If the damage is halved to 300, Baby D.Va can still effectively kill most DPS and support heroes when calling her MEKA. Considering how big the risk of launching is, this may be a permanent and interesting change, and, judging from the reaction of social media, the game’s supporters are all working hard for it.


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