Nvidia is launching Reflex, its latency reduction technology, for anyone who has an Nvidia graphics card and plays the PC version. Overwatch.The company tested the feature in OverwatchS’s PTR server was in March, but now Reflex is in use and can theoretically be used for competitions. Nvidia claims that Reflex reduces the time between pulling the trigger Overwatch The game has increased the rendering rate of the lens in the screen by 50%, and now you can easily test it.
Latency may be caused by many factors (Internet speed may be an important factor in competition), but Reflex focuses on reducing the delay caused by computer hardware. The longer the delay between the click and the game̵
I can’t say how effective it is not to try to use this function, but if you can trust Nvidia’s video demonstration, it may only be noticed by professional players who feel the difference in delays in microseconds. Nvidia does suggest that in some cases, small differences may drastically change the results. According to Nvidia’s presentation, enabling Reflex can be the difference between a severe hit and a complete loss.
Your mileage may vary, but if you have an Nvidia graphics card (Reflex works on graphics cards as old as the GTX 900 series) and a G-Sync monitor, then you should be able to try the low-latency feature. Enabling Reflex requires the latest version of the Nvidia driver, as well as an updated copy of any games you want to use in it. OverwatchIn this case, if you have an updated game, a supported graphics card and a new driver, you can enable “Reflection” in the “Video Settings”. The company has also worked with partners to create specific monitors that include Reflex Latency Analyzer functionality.