However, once it was released, it was obvious that many Stadia games were not promoting true 4K images, but were upgraded from lower resolutions. By allowing reservations to be made before launch and failing to provide complete information about the platform’s promotion of 4K features, the plaintiff claimed: “Google has made false and misleading claims about the streaming quality of Stadia services in order to increase revenue distribution for Google Stadia .”
The plaintiff included Id Software and Bungie in the lawsuit because they published “Destroy Eternal” and “Destiny 2” ads on Stadia, which mentioned 4K resolution, but none of the games were running in true 4K at the time of release. The plaintiff claimed that Id, in particular, “wrongly generated millions of dollars in revenue due to these requirements.” ID has refused to bear any responsibility or improper behavior.
The plaintiff is seeking financial compensation for many different factors, and demanded that the order force Google to display the true resolution and frame rate of every game sold on Stadia.
The class action lawsuit is intended to cover anyone in the United States who has purchased Stadia Founder’s Edition, Stadia Professional Edition, or Stadia Pro subscriptions from June 6, 2019, because the information indicates that Stadia is more powerful than other consoles or can run all consoles . 4K games. It is not clear how far the lawsuit will proceed, but we will update your information so that we can learn more.
Stadia recently closed all of its internal development studios-reportedly due in part to Microsoft’s acquisition of Bethesda-but said the service will receive more than 100 games in 2021. However, this does not include Terraria, because the developer boycotted Goggle and locked many Google accounts after being acquired by Goggle.
Joe Skrebels is the executive editor of IGN News. Follow him on Twitter. Are there any tips for us? Want to discuss a possible story? Please send an email to newstips@ign.com.