As announced in the announcement of “Black Ops” and “Cold War”, the game’s campaign has side missions while retaining the main battle story.
Players can continue and complete the battle, unlock and obtain these auxiliary tasks. Compared with the past “Call of Duty”, this campaign has many players to choose from. Players can choose characters and even set stories for multiple storylines.
Now, Dan Vondrak of Raven said in an interview with “PlayStation Magazine” that these auxiliary tasks have a higher level for them and can provide more depth.
Von Drak said that based on the theme of the 80s, each side task has a puzzle that can be solved, which will allow players to unlock more of these side tasks.
“Man, I think if this is a game from the 80s, then you have to solve some kind of problem,”
Von Drak said that the Black Ops Cold War campaign was “Breaks the conventional traditional “Call of Duty” structure.”
Some campaign tasks will be left to the player to see the next goal they want to accomplish, thereby opening up new possibilities for the game.
“This crystallization of ideas and experience was crystallized and used in the “Black Ops” Cold War,” Treyarch developer Miles Leslie said. “So you have some RPGs and some actions. […] We put all the experience ingredients into the pie, and what came out of the oven is “Black Ops”-“Cold War”, I hope it will be super delicious. “
Please pay close attention to more information on the upcoming “Black Ops” Cold War campaign on November 13.