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Blizzard may one day let the Alliance and Horde play World of Warcraft together

For nearly two decades (if you count its predecessors of Warcraft, long ago), World of Warcraft has revolved around the conflict between two factions: the Alliance and the Horde. No one has ever been able to meet in MMORPG and work together to complete content… but Blizzard said that may one day change. In today’s “Blizzard World of Warcraft 2021 Q&A”, panel host Scott Johnson (Scott Johnson) asked some recent questions. The announcement of “World of Warcraft: The Burning Crusade Classic” and “World of Warcraft: Shadowlands”, the upcoming patch 9.1 to the Blizzard developer team, including game director Ion Hazzikostas, covers such as recent movies and legends, character availability, and ”
; The classic version of “Burning World” Transfer Crusade and game balance.

The discussion turned to the fact that certain “domains” or servers in “World of Warcraft” have very few alliances or tribes. And because players can only use the same faction for raids, dungeons, dungeons, missions, and most other content, this usually causes players to switch to more populated servers or switch factions, effectively ensuring that certain servers become more Skewed or scrapped completely. Hazzikostas believes that features such as cross-server gameplay and connection fields alleviate many problems, but he admits that this is still a problem because the guild needs to be composed of all the characters on a server.

Then, Johnson asked the group a question he admitted. It seemed to be once a year, and each time he got a negative answer: Will Blizzard let the Horde and Alliance raid, or will it become a mythical dungeon?

Hazzikostas’ response was to go against the trend:

“To be honest, I won’t say forever… There are many reasons to maintain faction status, but because of the importance of the arena, from day one, the alliance can fight against the alliance, and the tribe can fight against the tribe. Classic will come out later this year, it will be a thing, and it will be a competitive activity, and in one of the areas, gameplay and docking needs are the top priority and must be so. These priorities can be Coexist, but in the end, an MMO like World of Warcraft wants to be able to play with your friends, to be able to play where you want to go, and it can be said that the extension of the faction identity is greater. If you think you can really choose which one you belong to Faction, then you will feel that you are the most important part without sacrificing yourself for it, because you need to be with your team, or you want to join a higher-rated guild.

“I have colleagues who are lifelong alliance players and are now playing tribes. They really hope that they can become alliances. They do this for guild reasons, and I know that there are tens of thousands or more people in the world. We are happy to do something for them in the same boat.”

No matter what this change looks like in the end, it is clear that the potential unification hinted at by Hazicostas will not come soon. Although “9.1 Chain of Domination” contains many new features, including new raids, super-large dungeons and new outdoor areas, it seems that Alliance and Horde cannot be used together now.

But Blizzard does seem to be open to greater leaps that may never have been considered in the past. The developers told IGN in an interview before Blizzard that they would accept the idea of ​​one day releasing a classic version of “Wrath of the Lich King”-if There are enough players interested.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

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