“Mass Effect Legend Edition” is about to be released. Before its release on May 14, BioWare detailed its many adjustments and enhancements in a brand new blog post.
The Legendary Edition (if you are not familiar) bundles all three games in the original Mass Effect trilogy and single-player DLC together, giving the whole product a modern gloss, and supports 4K and HDR, as well as on PC and consoles 60 FPS starts from PS4 Pro / Xbox One X.
Most of the top improvements of the Legend Edition-including a lot of work on the original Mass Effect, from a significantly improved environment to a fully overhauled Mako driving-have been covered in detail before, but a new article on the BioWare website further breaks down these Content, to provide the publisher with a complete list of all content due on the day of publication.
For example, the battle in Mass Effect 1 was originally intended to mimic the “randomness of dice and paper and pen statistics”, and major adjustments will be made in Mass Effect 1 to improve accuracy and reduce frustration. However, it does not stop there. The original game will also get melee buttons, the ability to rebalance, faster weapon cooldowns, improved inventory management and more.
BioWare also promised to make specific changes to the encounters, enemies and the way players fight in Mass Effect 1-all of which are to make the experience more compatible with its sequel. For example, teams can now be commanded independently, and XP can now be awarded more consistently, and the encounters of certain enemies and bosses have been adjusted to make them more fair. In addition, BioWare said that the cover of the trilogy has been improved.
It can be said that the most significant improvement of “Mass Effect 1” is the change to the infamous M-35 Demon, which is often seen bounce uncontrollably on the planet in the original game. The Legendary Edition brings overhauled handling, promises “much more stable as before, while still maintaining’cute'”, plus faster shield charging, new thrusters to help clumsy terrain, improvements Camera control and so on.
The wider trilogy includes updated character creation tools, these tools introduce Mass Effect 3’s FemShep as the default female option, the correct integration with DLC weapons and armor, updated achievements, remixes, “numbers” Hundreds” old version bug fixes, etc.
In BioWare’s post, you will find more detailed information, including changes to the Galaxy of Mass Effect 3 under the requirements of the war, and a rebalance between the trilogy. The Legendary Edition will be released on May 14 and is available on Xbox, PlayStation and PC.