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Assassin’s Creed Valhalla title update 1.1.1 announced



Ubisoft disclosed all the details in its Title Update 1.1.1 Assassin’s Creed Valhalla, And players can expect to see standard error fixes, balance changes, and stability improvements often accompanied by such updates. Many fixes and balance updates have been made to the entire world, combat, and user interface, and the update also introduces Ubisoft Connect Achievements integration. Certain quality of life functions are also mixed together (for example, you can wake up at any time in Asgard), and Mjolnir can even bring some other effects. It does not provide a specific request function, but you can find the full patch notes from Ubisoft below.

Patch size and deployment time:

  • Xbox Series X | S: ~7.5 GB
  • Xbox One: ~6.6 GB
  • PlayStation®5: ~ 2 GB
  • PlayStation®4: 2-3 GB (depending on region)
  • Computer: ~6.45 GB

Ubisoft̵

7;s connection achievement is here!

In-game support for Ubisoft Connect achievements has been added to the game.

  • Unlocking conditions for tasks-related or non-repeatable achievements: After the player completes a new task, an achievement that meets the unlocking conditions will pop up.
  • Unlocking conditions for countable/repeatable achievements: As long as the player performs an achievement-related action after the unlocking condition, the achievement will pop up.

miscellaneous

  • Now, “Animus Pulse” will only highlight the corpse when necessary.
  • It is no longer possible to use the “throwing weapon” privilege to automatically looting enemies.
  • Adjusted AI detection when evading or using camouflage in the air.
  • Paying tribute to “Death Stranding” adds rewards.
  • Quiver and rations will now be replenished when they are upgraded when they are exhausted.
  • When the player has the maximum amount, the white dots indicating that the ration/adrenaline/arrow loot is out of the interaction range will no longer be displayed.
  • Now, players can use the “wake up” function at any time in Asgard. Previously, you had to complete the first task.
  • Now, whenever the game detects that it cannot continue or restarts the task, the daily task will be reset. The task can then be reactivated at the notifier.
  • The “text-to-speech” function has been added to the letters found in the game.
  • Added previews in color blindness and subtitle options.

balance

  • Adjust the damage to the lost wolf boss and get its value to reduce friction when playing Drengr difficulty.
  • Harpoon Lvl 1/2 with initial damage balanced

Game improvement

Performance and stability

  • Improved performance and stability.

Graphics, audio, animation

  • Solve various graphics problems.
  • Solve various cutting problems.
  • Solved various NPC animation problems.
  • Solved the problem of shaking when hitting the dummy with a poisoned arrow.Get rid of it
  • (Hitman) Before picking it up, power up Mjolnir.
  • Solved the problem that the shouts of war would appear repeatedly or repeatedly.
  • Fixed an issue where blowing the horn and starting to move forward with his left foot would sometimes cause Eivor’s foot to slip.
  • (Photo Mode) Solve the problem of deforming children’s faces when zooming in with the photo mode camera.
  • Solved the problem that the resolution of some Raven skins may be low.
  • (PS4) Optimized some textures on PS4.
  • Resolved a texture issue near Cicestre Monastery, which caused players to get out of sync when traversing textures.

Questions, world events, other events

  • Solved a problem in “The Legend of Beowulf”, the clue mark will remain after investigation.
  • Solved the problem that NPCs sometimes could not spawn in “Tricky Situation”.
  • Solved an issue where players might fish on Baker Plains.
  • Resolved an issue in the “Fishing Lesson” that in some cases prevented players from completing the World Series.
  • Solved the problem of players getting stuck after promising to join Lincolncire after returning from Vinland.
  • Solved the problem that players may fall into boss battles in “Cruel Destiny”. *Yes, it is indeed a cruel fate. *
  • Solved the problem that some treasures would not be in their location or could not be looted. (Grandbridgescire, Hamptunscire, Oxenefordscire, Eurvicscire)
  • Fixed an issue where players might receive an online service error when trying to save.
  • Solved the issue that the player had a black screen after building the blacksmith.
  • Solved the problem that players did not receive “Storm and Rain” after completing “Disconnection”.
  • Solved an issue in “Going Light” where Haytham would get stuck on the boat when shooting arrows randomly into the water.
  • Solved an issue that prevented players from interacting with reconciling NPCs.
  • Solved an issue that prevented players from completing clues and riddles.
  • Solved the problem that players could not complete the mission due to lack of Ealdorman.
  • Solved the problem that the mission target mark in “The Devil Has All the Best Tone” points to the wrong destination.
  • Resolved an issue in “War Tired” that prevented players from completing missions when Ceolbert was accidentally killed.
  • Resolved an issue that prevented players from starting the encounter with Daughters of Lerion. (Cornelly, Godria)
  • Solved the problem in “Binding Destiny” that caused the boss to get into trouble.
  • Solved the problem that Estrid might get stuck in Taken.
  • Resolved an issue in “Pluck the Quill” where players sometimes cannot interact with Aelwyn.
  • Resolved an issue in “Binding Destiny” that caused the boss to fall underground when diving with Valkyrie.
  • Solved the problem of smart price, which prevented players from completing tasks.
  • Using a golden nose to solve a problem in “Wild Boar”, that is, in some cases the wild boar sometimes disappears.
  • Solved an issue in the bleeding Lee, that Erke might be in the wrong position.
  • Solved an issue in “Blood and Bonds” where players could not complete tasks or report to Randvi.
  • Solved an issue in “The Prodigal Prince” that prevented players from completing tasks.
  • Resolved an issue that prevented players from completing the Mystery of the Old Cellar.
  • Resolved an issue in “The Past and Present” that prevented players from completing tasks.
  • Solved the problem that Mari Lwyd’s disguise would not disappear after completing Glowecestrescire Arc. *Everyone likes this point jpg *
  • Solved a problem in “The Road to Harmatia” that prevented players from completing the mission.
  • Solved the problem that Knud may fall into “small problems”.
  • Solved an issue that prevented players from interacting with Ubba in Ragnar’s Sons.
  • Solved the problem of puppets and prisoners fighting against the National People’s Congress before the start of Baxin.
  • Solved an issue in “Brewing Rebellion” that prevented the player from forcibly opening the door of the Buckingham Longhouse.
  • Solved an issue in “Bridge of Oppression” that prevented players from completing the mission.
    (Spoiler alert) Solved an issue in the Killer King that prevented Ivar from reaching the door of Rhodri’s room.
  • Resolved an issue in “Hell Demon” that prevented the player from inspecting one of the cows.

world

  • Solved various misplaced textures or objects.
  • Several situations where the player may get stuck are solved.
  • A floating boat moored in Vinland.

Games, battles, artificial intelligence

  • Solved various NPC behavior problems.
  • Fixed an issue where NPCs sometimes returned to the place where they escaped, but they are still being searched.
  • Solved the problem of whales sometimes starting to escape in the air.
  • Solved the problem of archery being blocked by M and K holding down the SHIFT key.
  • Resolved an issue that caused the use of the burning or poison trap of a Predator’s bow to block the player’s view.
  • Resolved an issue where the guards sometimes watched Eifel with oil tanks burning down his faction members without hostility. *I’m fine. carry on. *
  • Solved the problem of throwing corpses at NPC to kill NPC in Vinland.
  • Solved the problem of evacuating Bjorn from the crew.
  • Solved the problem of Mentor’s Set, even if equipped with 2-4 sets of equipment, the perk of the gear sometimes cannot be activated.
  • Resolved an issue that prevented the player from controlling the crow when the Q or E button was assigned to a move action.

Ability, allowance, skill

  • Solved the problem that certain area special skills may not be able to use the guide arrow correctly.
  • Solved the problem that an NPC would not leave Eivor when using Feign Death.
  • Solve the problem that some functions are not effective for hostile dogs.
  • Solved the problem that “people’s best friend” could not be unlocked after completing the task “small problem”.
  • Solved a problem with Mentor’s Set, that is, even if equipped with 2-4 sets, Gear Revitalization sometimes cannot be activated.

User interface/head-up display

  • Solved various UI/HUD issues.
  • Solved the problem that the number of arrows might remain at 12.
  • Fixed an issue where UI language changes were not applied during battle.
  • When browsing tattoos in the Animus store, the camera will now be closer to the character.
  • Solved the problem that sometimes the color-blind preview cannot be displayed in the menu.
  • Solved the problem that the color difference value was not applied to the “Ancient Order” menu.
  • Fixed an issue where blank boxes would appear in the “Completed Tasks” list.
  • Solved the problem that opening the menu immediately before hitting the ground can eliminate the damage caused by a fall.
  • Solved the problem that automatic robbery was invalid when the enemy was unconscious.
  • Solved the problem of not being able to raid Raculf Monastery.
  • Solved the problem of missing some icons in the newly acquired God’s favor.
  • Solved the problem that sometimes the in-game news could not be loaded correctly.
  • Resolved an issue that caused players to receive incorrect items when purchasing Vegvisir (Front) or Muninn (Front) plans.
  • Resolved an issue that allowed players to obtain a copy of the Asgardian Ship Plan.

system

  • Added a respawn point before the boss fight in the big family.
  • Solved an issue that prevented players from moving quickly after 1.0.4.
  • Added forced trigger feedback for Xbox / PlayStation controller bow shooting.
  • (Stadia) Solved the problem that caused the save time not to reflect the local time.

Let us know what you think about the comment update, as always, you can talk to me about all things Assassin’s Creed Valhalla on Twitter @MattAguilarCB!


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