Today, AMD introduced the first “Big Navi” RDNA 2 architecture Radeon graphics cards, namely RX 6800 XT and RX 6900 XT. These cards directly compete with Nvidia’s RTX 3070, RTX 3080 and RTX 3090.
Like Nvidia’s RTX 3000 series, the new card can provide 4K games at 60 fps and fully supports DirectX 12 Ultimate, including hardware-accelerated real-time ray tracing.
RDNA2 got a huge generation-of-generation fps gain from the previous generation of “Little Navi” RX 5000 series-but most people will care about how these components compare to Nvidia products (rather than previous generation AMD). As far as the power of the GPU is concerned, Nvidia’s RTX 3000 series and AMD’s RX 6000 series seem to be at a standstill. As always, it’s worth mentioning that the vendor’s own private benchmark is used as a benchmark-but we don’t expect to see substantively different results in private testing later, as these cards will gradually enter the market.
AMD did not compare the RX 6800 (not XT) with Nvidia’s RTX 3070. Instead, the 6800 was compared with the previous generation RTX 2080Ti. But for most intents, and supported by our own recent tests by Sam Machkovech, the performance of these cards is very similar. Therefore, we can reasonably compare the RX 6800 chart with the RTX 3070.
The biggest addition to the Radeon arsenal with RDNA 2 is real-time ray tracing and support for DirectX 12 Ultimate. The new card is equipped with a Ray Accelerator for each computing unit on the card. Compared with the pure software implementation, its ray tracing performance is improved by about ten times.
The addition of real-time hardware ray tracing allows Radeon and Nvidia’s product lineups to at least on paper reach the same level of gaming functionality. It takes some time to figure out how Radeon’s ray tracing support and Nvidia’s superimposition effect in real life-especially in real-world games, so far, these games have loudly advertised the “Nvidia RTX” logo, even if they Much depends on the more open DirectX ray tracing protocol.
In terms of game consoles, Microsoft is eager to immediately remind gamers that its next-generation game consoles will utilize “the full feature set of RDNA 2 in the hardware.”
The new RDNA2 architecture also brings higher power efficiency to the Radeon series, where the 300W 6800 XT and 6900 XT are 20W and 50W higher than its Nvidia competitors, respectively. At the low end of the product lineup, Nvidia leads, with 220W Nvidia RTX 3070 defeating 250W Radeon RX 6800.
|AMD card||AMD price||The most comparable Nvidia card||Nvidia price|
|Radeon RX 6800||$580||RTX 3070||$500|
|Radeon RX 6800 XT||$650||RTX 3080||$ 700|
|Radeon RX 6900 XT||$ 1,000||RTX 3090||$ 1,500|
AMD seems to be in trouble with the price of the RX 6800. It may be difficult for consumers to spend $80 at a reasonable price on a card with higher heat dissipation and a more uncertain real-time ray tracing lineage.
Even when upgrading to 6800XT, its value proposition is getting closer and closer, and it is almost overwhelmed at the top level. At the same 4K frame rate, the price of Nvidia’s RTX 3090 is 50% higher than AMD’s RX 6900 XT.
If what you are looking for is only the best raw 4K frame rate in current AAA games, then damn ray tracing is damned, and the high-end products of the RX 6000 series are clearly the winners. For those who invest a lot of money in ray tracing, stick to Nvidia (the generation that brought it to the market), if you can’t wait to wait a few months to see the impact of these features and their performance on the market, That would be a better choice.
AMD’s listing image